PENGGUNAAN METODE BERMAIN PERAN (ROLE PLAYING) DALAM MENINGKATKAN HASIL BELAJAR DAN MOTIVASI BELAJAR PKN SISWA KELAS VI SD NEGERI 016 KUNDUR

Mustafa Mustafa

Abstract


Classroom action research was conducted to grade 6 students at SD Negeri 016 Kundur. The purpose of the study is
to improve student learning outcomes with the subject of struggle values in the formulation of Pancasila. Efforts to
improve learning outcomes, researchers use role playing methods. After implemented the method of learning
process has seen the spirit of students learn because the role playing method (role playing) students directly do the
learning. Improved learning outcomes began to change. Prasiklus is not complete as many as 10 people (41.67%),
complete as many as 14 people (58.33%). In the first cycle, the result of study was increased by 7 people (29,83%)
and complete 17 people (70,83%). In cycle II. All students have completed the learning process with a total of 24
people (100%). So it can be concluded that the role playing method (role playing) can improve the learning
outcomes of Civics students class VI SD Negeri 016 Kundur.

Keywords


role playing methods; civic learning outcomes

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DOI: http://dx.doi.org/10.33578/pjr.v2i4.5713

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JURNAL PAJAR (Pendidikan dan Pengajaran)

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Program Studi Pendidikan Guru Sekolah Dasar
Gedung B1, FKIP Universitas Riau
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