DEVELOPING PROBLEM BASED LEARNING (PBL)-ORIENTED PICTORIAL STORY MATERIALS ASSISTED BY ANDROID TO IMPROVE SCIENCE LEARNING OUTCOMES
DOI:
Keywords:
teaching materials, problem-based learning, android, learning outcomesAbstract
This study aimed to develop a Problem Based Learning (PBL)-oriented pictorial story materials assisted by android to improve science learning outcomes at grade IV Elementary School. The approach used in this study was research and development (R&D) with mixed methods design. The subjects in this study were students at grade IV SDN 1 and 2 Manyargading, SDN 1 and 2 Bandungrejo, and SDN Teluk Kulon Kabupaten Jepara. Data were collected by using questionnaires, observations, interviews, and documentation. The PBL-oriented pictorial story materials assisted by android media were developed by referring to the stages of development proposed by Borg and Gall. The results showed that PBL-oriented pictorial story materials assisted by android were feasible to improve science learning outcomes. This was based on the results of the validity test, the effectiveness test, and the practicality test of the materials. The result of validity test revealed that the assessment from the material, media, and language experts as well as the practitioners was good. Then, the result of the effectiveness test indicated that students’ learning outcomes increased from an average pretest of 51.2 to 76.8 in the posttest. The result of main field testing found that the average score of the students’ learning outcomes in the experimental class was (86.5), which was better than the score in the control class (73.2). The result of paired-sample test showed that the value of p = 0.000 (p < 0.05), meaning that there were significant differences in the students’ learning outcomes in the experimental and control class. Thus, it was said that PBL-oriented pictorial story materials assisted by android were effective to improve science learning outcomes. Finally, the result of practicality test obtained that PBL-oriented pictorial story materials assisted by android received a good response from students and teachers.
References
Abidin, Y. (2014). Desain Sistem Pembelajaran Dalam Konteks Kurikulum 2013. Bandung: Refika Aditama.
Hermawan, H. (2016). Media Pembelajaran Berbasis Powerpoint. Kudus: Haekal Inti Pustaka.
Depdiknas. (2009). UURI Nomor 23 Tahun 2003 Tentang Sistem Pendidikan Nasional. Jakarta: Pusbuknas.
Kurniawati, R. T. H., & Koeswanti, D. (2020). Pengembangan Media Buku Cerita Bergambar Untuk Meningkatkan Kemampuan Membaca Siswa Kelas 1 Sekolah Dasar. Didaktika Tauhidi: Jurnal Pendidikan Guru Sekolah Dasar, 7(1), 29–42.
Lubis, M. A. (2018). Pengembangan Bahan Ajar Komik Untuk Meningkatkan Minat Baca PPKn Siswa MIN Ramba Padang Kabupaten Tapanuli Selatan. Jurnal Tarbiyah, 5(2), 1–10.
Maria, U., Rusilowati, A., & Hardyanto, W. (2019). Interactive Multimedia Development in The Learning Process of Indonesian Culture Introduction Theme for 5–6 Year Old Children. Journal of Primary Education, 8(3), 344–353.
Murtono. (2017). Merencanakan dan Mengelola Model-Model Pembelajaran Inovatif. Kudus: Wade Group.
Muttohar. (2017). Revitalisasi Budaya Lokal Kota Kudus dalam Pengembangan Bahan Ajar di Sekolah Dasar. Kudus: FKIP UMK.
Muyaroah, & Fajartia. (2017). Pengembangan Media Pembelajaran Berbasis Android dengan Menggunakan Aplikasi Adobe Flash CS 6 pada Mata Pelajaran Biologi. Innovative Journal of Curriculum and Educational Technology, 6(2), 79–83.
Nafiah, Y. N., & Suyanto, W. (2014). Penerapan Model Problem-Based Learning Untuk Meningkatkan Keterampilan Berpikir Kritis dan Hasil Belajar Siswa. Jurnal Pendidikan Vokasi, 4(1), 125–143.
Nurwahyuningsih, I., & Ishartiwi. (2017). Pengembangan Media Pembelajaran Mobile Learning Berbasis Android Mata Pelajaran IPA Untuk Siswa SMP. Jurnal Refleksi Edukatika, 8(1), 81–88.
Nurbaeti, R. U. (2019). Pengembangan Bahan Ajar IPA Berbasis Problem Based Learning Untuk Siswa Kelas V Sekolah Dasar. Jurnal Cakrawala Pendas, 5(1), 53–37.
Prasetyo, S. (2017). Pengembangan Media Pembelajaran IPA Berbasis Android Untuk Siswa SD/MI. JMIE: Journal of Madrasah Ibtidaiyah Education, 1(1), 121–140.
Prastowo, A. (2012). Pengembangan Bahan Ajar Tematik. Yogyakarta: Diva Press.
Reza, R., Zulela, M. S., & Sumantri, M. S. (2018). Development of Computer-Based Interactive Multimedia: Study on Learning in Elementary Education. International Journal of Engineering & Technology, 7(4), 2051–2054.
Sukmadinata, N. S. (2007). Metode Penelitian Pendidikan. Bandung: Rosdakarya.
Tarigan, D., & Siagian, S. (2015). Pengembangan Media Pembelajaran Interaktif Pada Pembelajaran Ekonomi. Jurnal Teknologi Informasi & Komunikasi dalam Pendidikan, 2(2), 187–200.
Trianto. (2009). Mendesain Model Pembelajaran Inovatif, Progresif, Konsep, Landasan & Implementasinya Pada Kurikulum KTSP. Jakarta: Kencana.
Wardani, S. (2017). Media Pembelajaran Berbasis Animasi Untuk Pembelajaran Tematik Pada Siswa Sekolah Dasar. Jurnal Dinamika Informatika, 6(1), 21–41.
Downloads
Published
Issue
Section
License

This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
Licence
Copyright @2017. This is an open-access article distributed under the terms of the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License (http://creativecommons.org/licenses/by-nc-sa/4.0/) which permits unrestricted non-commercial used, distribution and reproduction in any medium
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.